Make the specified team automatically win the next auto resolved battle. Surrenders all regions belonging to the specified faction to the rebels. Moves the character with the specified name to the specified coordinates. Resets your character back to the settings he/she had at the start of your current turn. Information includes the coordinates of the location, the name of the location, and the region ID. Show statistics about the location your cursor is over. Note: AI will take control of the faction you were playing as before. Switch the faction you are playing as to the specified faction. Instantly complete all pending construction work. Instantly complete all pending construction work for the settlement with the specified name. You can optionally specify an amount (default is 1) and the experience, armor and weapon level of the created unit(s). Remove all traits, or a specified trait, from the character with the specified name.Ĭhanges the way the map terrain is displayed/highlighted.Ĭreate_unit Ĭreate a unit ID the specified settlement.
Gives the character with the specified specified ID.Ĭan optionally specify a level for the trait to be. If the name of the character you wish to remove the ancillary from has a space in it, put it in quotation marks. Removes the ancillary with the specified ID. If the character name has a space in it, put it in quotation marks. Gives the ancillary with the specified ID. To remove money, specify a negative amount. Specify a negative amount to remove population from a settlement.Ĭan optionally specify a faction type before the amount to give money to that faction. Add_population Īdd the specified amount of population to the settlement.